There’s a very satisfying cycle in place for the majority of the game: You take a bounty, talk to townsfolk to learn more about where to find them, travel to their hideouts, take down their goons along the way, and then make it to the outlaws’ boss fight. Live enemies get you a higher reward than dead ones, and how this gameplay mechanic develops between the first and second parts of the game was rather genius. Once you knock out or kill an enemy, you can capture them. These can vary anywhere between bee stingers that can rapid-fire, an electric shock that can instantly stun (one you’ll likely want to always have equipped), little monsters that can sap enemy health (great for setting traps), and much more. He has to gather a variety of live tiny animals to take down the enemies that he faces. In probably the most innovative aspect of the gameplay, he doesn’t shoot average ammunition. Stranger is equipped with a crossbow and a capture device. Third-person is faster, but first-person is where you can deal the most damage. You have two control styles – first and third-person – and you can switch between them as you please. Stranger’s Wrath had a solid foundation to begin with though, and this has made the transition to the newest port very well. With the exception of the previously mentioned gyroscopic aiming, there is no noticeable change to the gameplay. The world feels alive and interconnected with quirky character designs that differentiate it from your typical Western-inspired setting. The plot takes plenty of twists and turns as Stranger travels from one town to the next, but I think the true star is the setting. He’s not an incredibly deep character, but you may be surprised where his character arc goes. His past is shrouded in mystery, and we learn most about his personality from gameplay and his short interactions with villagers. Stick this in your digital Christmas stocking! How does the PS Vita version stack up? Let us know in the comments.The main character is the titular Stranger, a bounty hunter that spends his days tracking down outlaws to raise money for an operation he needs. Stranger’s Wrath for PS Vita will be out later today in North America. So what if you happen to profit from it, right? After all, the money is needed for important surgery! Gameplay features a unique ammo system that’s live… literally! From the wisecracking Chippunks to the ferocious Fuzzles, your ordinance is there to help you out of sticky situations however you choose to play the game. The game sees you take the role of the mysterious bounty hunter Stranger on a mission to clean up the Oddworld’s Wild West. But this isn’t a lazy port… The game makes use of PS Vita’s touchscreen and rear touchpad for added controls and runs at the native screen resolution to give you a genuine Vita experience. Like the PS3 version before it, Oddworld: Stranger’s Wrath HD features high-quality graphical assets, better textures and high poly models. We’re bringing an enhanced version of the much-loved classic to PlayStation Store later today. PS Vita users might still be waiting for the chance to play Munch, but just in time for the holidays, here’s Oddworld: Stranger’s Wrath HD. What can a small team achieve in 10 months? How about porting a classic Oddworld console game to the PS Vita! The heroes at JAW beavered away since the launch of the handheld in February 2012 to bring you the most the console has to offer.
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